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Solène Chan-Lam
Solène Chan-Lam
Lead Texture Artist @ILM / Illustrator
Vancouver, Canada

Summary

Prior Lead texture artist at Weta digital and MPC London on projects such as Lion King and Alien Covenant and Jumanji Next Level. I do illustration work and visual development for children books and animation too. I have experience in the film, commercial and video game industries. And I am funny ;P

instagram: www.instagram.com/solenechanlam_art/
website: www.solenechanlam.com

Skills

Art DirectionIllustrationTexturingVisual DevelopmentCGI3D

Software proficiency

Mari
Mari
Mudbox
Mudbox
Nuke
Nuke
Photoshop
Photoshop
ZBrush
ZBrush
3DCoat
3DCoat
UVLayout
UVLayout
Katana
Katana

Reel

Productions

    • Movie
      Lion King
    • Year
      2019
    • Role
      Lead Texture artist - Characters
    • Company
      MPC
    • Movie
      Alien Covenant
    • Year
      2017
    • Role
      Lead Texture artist - Creatures / Hardsurface spaceships
    • Company
      MPC
    • Movie
      Alpha
    • Year
      2018
    • Role
      Lead / texture artist - Characters
    • Company
      MPC
    • Movie
      Pirates of the Carribean - Dead Men tell no Tales
    • Year
      2017
    • Role
      Texture artist - Hero Ships
    • Company
      MPC
    • Movie
      King Arthur
    • Year
      2017
    • Role
      Texture artist - Characters
    • Company
      MPC
    • Movie
      Jungle Book
    • Year
      2016
    • Role
      Texture artist - Characters
    • Company
      MPC
    • Movie
      Independance Day Resurgence
    • Year
      2016
    • Role
      Texture artist / Lookdev artist - Hardsurface and Environment
    • Company
      MPC
    • Movie
      Martian
    • Year
      2015
    • Role
      Digital Matte Painter
    • Company
      MPC
    • Movie
      Cinderella
    • Year
      2015
    • Role
      Texture artist / Modeler - Charaters and Characters transformation
    • Company
      MPC
    • Movie
      Guardians of the Galaxy
    • Year
      2014
    • Role
      Texture artist / Modeler - Characters (incl. groot)
    • Company
      MPC
    • Movie
      Godzilla
    • Year
      2014
    • Role
      Texture artist / Modeler - Creatures
    • Company
      MPC
    • Movie
      Seventh Son
    • Year
      2014
    • Role
      Texture artist / Modeler - Character
    • Company
      MPC
    • Movie
      Maleficent
    • Year
      2014
    • Role
      Texture artist / Modeler - Characters
    • Company
      MPC
    • Movie
      X-Men - Days of Future Past
    • Year
      2014
    • Role
      Texture artist / Modeler - Charater/Hardsurface
    • Company
      MPC
    • Movie
      World War Z
    • Year
      2013
    • Role
      Texture artist / Characters and Hardsurface
    • Company
      Cinesite
    • Movie
      John Carter
    • Year
      2012
    • Role
      Texture artist - Hardsurface
    • Company
      Cinesite

Experience

  • Lead texture artist at Weta digital
    Wellington, New Zealand
    October 2018 - Present

  • Lead texture artist at MPC
    London
    December 2012 - May 2018

    Texture specialist with character, fur and feathers texturing expertise

    I started as a 3D modeler, also did some lookdev and matte painting.

  • Texture artist at Cinesite
    London, United Kingdom
    November 2009 - March 2012

  • Texture artist / Modeler at Passion Pictures
    London, United Kingdom
    January 2009 - January 2010

  • Lighting TD / Digital Compositor at The Mill
    London, United Kingdom
    January 2009 - January 2009

  • Texture artist / Modeler at Ubisoft
    Montpellier, France
    January 2008 - January 2008